Paweł Janicki (PL) - Oceanus

Wrocław - May 12, 2011

In the interview, Janicki speaks about Oceanus, his installation allowing interactive narration based on a variational scenario, and an authoring […]

In the interview, Janicki speaks about Oceanus, his installation allowing interactive narration based on a variational scenario, and an authoring software tool created for the work. The idea of the work, on the levels of structure and story, refers to the concept of navigating the sea and is rooted in literature and myths associated with the sea, starting from the Viking’s sagas and the classic medieval texts, such as the anonymous Navigatio Sancti Brendani, to the contemporary maritime literature. The users travel across the universe of Oceanus experiencing a co-existence of the linear narration, associated with sequentially following events, and interactive narration related to the modifiable structures, altered by choices and generative processes.

(...) it would be worthy to translate the sea voyage into a form of media interactive installation. There are plenty of great metaphors in the sea voyage that can be used in constructing installations. (...) On the sea voyage, we rather have a history that has network structure.

Notions, such as marking out courses and sea sailing, are transposed into a media environment and provide the metaphors that drive the installation.

 

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